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	<meta name="author"	content="Jan Paepke (www.janpaepke.de)" />
	<title>Debugging - Examples - ScrollMagic</title>

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			<div class="scrollContent">
				<section id="titlechart">
					<div id="description">
						<h1 class="badge gsap">Debugging</h1>
						<h2>ScrollMagic makes debugging easy.</h2>
						<p>Open your javascript console to see all the helpful information ScrollMacic logs, if told so by the loglevel option.</p>
						<p>To help you visualize the parameters of your scene, ScrollMagic comes with a debugging plugin. It lets you add indicators to see where the scene starts, where it ends and where the trigger hook position is.<br>You can see them in all the examples (look to the right) and they require the inclusion of an extra JavaScript file (plugins/debug.addIndicators.js).</p>
						<a href="#" class="viewsource">view source</a>
					</div>
				</section>
				<section class="demo">
					<form class="loglevel move">
						<fieldset>
							<legend>Console Output</legend>
							<div>
								<input type="checkbox" id="logcontroller" value="1" checked>
								<label for="logcontroller">Controller</label>
							</div>
							<div>
								<input type="checkbox" id="logscene" value="1" checked>
								<label for="logscene">Scene</label>
							</div>
						</fieldset>
					</form>
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					<div id="trigger" class="spacer s0"></div>
					<div id="target" class="box1 green">
						<p>I'll be black!</p>
						<a href="#" class="viewsource">view source</a>
					</div>
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					<script>
						$(function () { // wait for document ready
							// init controller
							var controller = new ScrollMagic.Controller({loglevel: 3});

							// build tween
							var tween = TweenMax.to("#target", 0.5, {backgroundColor: "black"});

							// build scene
							var scene = new ScrollMagic.Scene({triggerElement: "#trigger", duration: 300, loglevel: 3})
											.setTween(tween)
											.setPin("#target")
											.addIndicators() // add indicators (requires plugin)
											.addTo(controller);

							// checkbox actions
							$("form.loglevel input[type=checkbox]").on("change", function (e) {
								var
									target = $(this).attr("id") == "logcontroller" ? controller : scene,
									level = $(this).prop("checked") ? 3 : 0;

								target.loglevel(level);
							});
						});
					</script>
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